![]() When I turn on CRT-Royale, for example, the color looks super washed out. Block dust, pollen, mold spores & other pollutants by replacing your in-cabin air filter & engine air filter. On a real CRT, the colors are much more saturated. Keep your heater & A/C system working properly. The other issue I'm seeing is that the color looks washed out. These can be from attempting to replicate aperture grille displays, NTSC signals, or something more exotic. At 1080p, the phosphor and scanline rendering looks more correct, but it's not as good definition as I'm seeing in other people's 4k screenshots. Shaders and filters can be applied to video games to achieve some kind of visual effect. but the standalone version of bsnes supports CRT-Royale, the best available CRT filter. ![]() The purpose of this emulator is a bit different from others: it focuses on accuracy, debugging functionality, and clean code. It has the best CRT filters Ive seen and theyre easy to apply. Some of these shaders simulate CRT phosphors, and I'm seeing people have screenshots where the phosphors and scanlines are perfectly aligned to the SNES pixels as they would be on a real CRT, but for me there are like four "phosphors" per pixel which does not look correct. bsnes is a Super Nintendo emulator that began development on back in the mid-2000s. I'm running on a 4k TV, but when I run the BSNES emulator for example with CRT-Royale (the SVideo slang version), the scanlines are too small (two scanlines per SNES pixel - should be one, yes?). I'm looking for a good CRT shader configuration for SNES (and NES too). Good accuracy, good performance, but not quite the best. Ideal if you’re running your emulator through a CRT display but can be CPU-intensive on lower-end PCs. What should this filter setting be set to? I'm setting it to Normalx2 currently. BSNES-Accuracy: the connoisseur’s choice, offering the most accurate SNES emulation, even if the regular user won’t necessarily notice the accuracies. It seems to interfere with the CRT shaders, especially for N64 emulation. There's a "Filter" setting in the main RetroArch video settings. I couldn't find a post specifically about this, but I'm trying to get a nice authentic configuration for NES/SNES/N64 emulation and I'm having a heck of a time getting these settings to work nicely.
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